Objective
Wipe out the enemy colony, or hold more cells by round 12.
Your turn
- Place 4 cells per turn.
- After your 4th, the board evolves.
- Skip works once per game.
Territory access
①Home onlyalways available
②+ Neutralneed cells in your home zone
③+ Enemy zoneneed cells in neutral and a live cell already in enemy territory
Conway's rules
💀 Loneliness
< 2 neighbors → dies
💀 Overcrowding
> 3 neighbors → dies
✅ Survival
2–3 neighbors → lives
🟢 Birth
Empty + 3 neighbors → born in majority color
Bomb
- Destroys a 3×3 area.
- Doesn't cost a move.
- 3-round cooldown.
Tips
- Groups of 2–3 survive best.
- Reach neutral early.
- Save your skip for a key moment.